| Description :
Terrain Builder is a powerful 3D world editor designed to create and edit levels (or terrains) for French Touch games with real-time rendering through the Infinity 3D engine.
You can use to modify current WaterRace levels or create totally amazing levels from the ground up.
Terrain Builder is the best 3D level editing tool for the Mac. Check the screenshots section to learn more.
Terrain Builder creates new terrains using gray levels images. You can then apply textures and lighting on these terrains, add objects, place cameras, create animations
and most of all, Terrain Builder is incredibly easy to use.
Software and hardware requirements :
Hardware requirements:
Minimal configuration: Power Macintosh with a 832x624 screen, but the Rave software engine provided by QuickDraw 3D Rave will probably be too slow for real-time editing.
Best configuration: a G3 (all G3 Power Macintoshes have ATI 3D chips on board) with 4Mb of VRAM or a PowerMacintosh with a 3D accelerator card (with at least 4Mb of VRAM) which is Rave compliant, and a 1024x768 screen.
Software requirements:
Terrain Builder requires MacOS 7.1 or later. MacOS 8.5 is highly recommended.
Terrain Builder requires QuickTime and the Appearance Manager.
Terrain Builder does not require QuickDraw 3D to run, but only Rave: the QuickDraw 3D RAVE extension must be present in the extensions folder of the System folder.
Version history :
Version 1.2:
"Transform matrix" command for the terrain models and the models used in the sequencer
New "Collision detection" flag in the "Mesh settings" dialog
New "Collision detection" flag in the "Model reference settings" dialog
New "Collision detection" flag in the "Animation settings" dialog
Approximated racing time is displayed in the "Track settings" dialog
[Option] + "Apply texture" in the Sea operations popup menu remaps all sea meshes at the same time
Possibility to force the loading of the textures into AGP memory instead of VRAM
Get the palettes back on-screen if they were out of the screen area
Brand new and improved error handling system
Full support for the Infinity Audio Engine: new command "Render audio" in the "Rendering" menu
Completely new culling and clipping algorithms
Improved compatibility with the Apple software engine
Loop in the sequencer is now set on a per-animation basis
New "Autoremove" flag in the "Animation settings" dialog
Audio references sound areas are now in blue and yellow instead of white
New settings for the audio references
The sequencer is now totally asynchronous
New "Edit bounding box" command in the ground mesh popup menu
The special FX flags were moved to the "Terrain settings" dialog
New "Everywhere" flag in the "Sound settings" dialog
New "Disable PostFX" flag in the "Ground mesh settings" dialog
Support for Infinity Post FX system: lens flare, moon, rain, snow...
Version 1.1:
Improved culling / clipping algorithms
Keyframes in the sequencer are draggable
The screen becomes brighter when in front of the sun if the lens flare effect is on
Light settings dialog modified with an option to prevent terrain lighting recalculation
No more confirmation is required when deleting a model not used in the terrain
Improved "Time stretch" feature in the sequencer
Keyframes of the motion path are draggable on screen even while the sequencer is running
Version 1.0:
First public release.
Download the Terrain Builder package now :
| Package name |
Package content
|
Size |
| Terrain Builder 1.2 |
Terrain Builder application, a demo terrain and a step by step tutorial in PDF format.
|
1300 Kb |
You need StuffIt Expander to decompress the archives.
Terrain Builder may be freely distributed by online services, bulletin boards, shareware collection CDs or non-profit user groups, as long as it is not modified. This software may not be included in any commercial package without the authorization of French Touch.
Check out Infinity Model Builder :
Infinity Model Builder is a powerful 3D editor developed by French Touch in order to create the 3D models to be used in conjunction with the Infinity Terrain Builder
Model Builder was developed totally from the ground up as a real-time editor and is based on the Infinity 3D engine. As a consequence, it is the fastest 3D tool available on the Mac platform even on low-end PowerMacs.
Read the complete description and download it on the Infinity Model Builder web page.
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